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November 2021

30 November 2021 at 12:22
1.18 has been released, and we're compatible!
From Doctacosa

Minecraft 1.18 has been released a few hours ago, and our own preparations are underway! The entire network now accepts connections from 1.18 players on both Java and Bedrock editions, so you can continue playing right away. The actual update with 1.18 features will happen later.

Java players, for the best experience, I recommend continuing to use 1.17.1 for now. Bedrock players, let your auto-updater do its job, as you can now connect using either versions.

The actual upgrade will happen once all necessary server software has been updated and tested, including the plugins. We don't have a timeline for this yet.

24 November 2021 at 23:11
Event: Dripleaf Spleef!
From Doctacosa

Have you tried Dripleaf Spleef yet? Maybe you have and you want more. Or maybe you didn't and you'd like to give it a chance!

Well, Groovy's inviting you for an encore of his event from last month, with a spleef tournament! This will begin at 7pm Eastern Time this Sunday, the 28th. No special equipment necessary, just show up in Central and directions will be given. If you don't know how spleef works, don't worry - it's easy to pick up!

The top three competitors will earn the following:

  • First Place: 25 Merit Points. 3 Merit Vouchers.
  • Second Place: 15 Merit Points. 2 Merit Vouchers.
  • Third Place: 5 Merit Points. 1 Merit Voucher.
Read on for the details
19 November 2021 at 19:30
Tenth anniversary recap!
From Doctacosa

That was exciting, wasn't it? I hope you enjoyed our tenth anniversary celebrations! Here's a look back to our seven announcements in case you missed any or need a reminder!

And of course, more will happen in the coming weeks, months, years...

If you liked this and want to see more, may I ask you to consider pledging your support on Patreon? Any amount helps, and in exchange, you can get access to all kind of cool perks like trails, custom titles, postcards and more, with the satisfaction of helping your favorite Minecraft community grow! You can also gain some insights on the way I do things, like my latest post on the challenges of preparing this week of celebrations. For more, check the How to Help section, or jump directly to my Patreon page.

Features that some of you had been asking for a long time have been added to Patreon in the past year, including the option of paying by year instead of by month, along with the ability to pay in other currencies like CAD, EUR and GBP. As such, it's more convenient than ever; thank you for considering it!

As a last note, in case you missed it, our tenth anniversary video is now available on our YouTube channel.

Here's to many more years of mining and crafting!

18 November 2021 at 19:18
Day 7: Introducing the Creeper's Lab App!
From Doctacosa

For our last major anniversary update, I'm happy to announce something completely new: the Creeper's Lab Companion, a mobile and desktop app to let you quickly access the essentials!

Companion logo

As its name suggests, once installed (or accessed online), the Companion's goal is to assist you in finding the information you need. That way, you don't need to browse the full website and interrupt your play!

The Companion currently lets you do the following:

  • Useful links
  • View the maps easily
  • Browse through the news
  • Run searches on players, news, wiki, forums
  • View the list of online players
  • Login to your account

You can get it now from Google Play or the Microsoft Store, or directly access the online version!

<div class="app_stores"> <a href="https://play.google.com/store/apps/details?id=net.creeperslab.companion&pcampaignid=pcampaignidMKT-Other-global-all-co-prtnr-py-PartBadge-Mar2515-1"><img alt="Get it on Google Play" src="images/badge-google-play-en.png"/></a> <a href="https://www.microsoft.com/store/apps/9NBSJCX4QDC9?cid=storebadge&amp;ocid=badge"><img src="images/badge-microsoft-en.png" alt="Get it from Microsoft" /></a> <a href="https://app.creeperslab.net"><img src="images/badge-use-online-en.png" alt="Use It Online" /></a> </div>

iOS users, I've love to have it directly available on the App Store too, but these types of applications aren't supported by Apple at this time. Instead, do the following:

  1. Open the online version.
  2. Click the Share button.
  3. Select "Add to Home Screen".
  4. That's it! You'll get an icon that lets it open like any other of your apps.

This is just a starting point, and more features are already planned to be added over time. If you have any suggestions, don't hesitate to offer them!

Come back tomorrow for a recap on the past week of releases!

17 November 2021 at 19:03
Day 6: Our wiki as a resource!
From Doctacosa

Did you know that the Creeper's Lab has its own wiki? It's true!

What originally started as a way to document the various items found within the science areas has grown to cover several different aspects of the Lab and everything found within. Here are some examples that you might find interesting:

I've recently added a whole new section called What To Do, which gives a quick summary of the various things one can do here. If you're tired of building, you could go achievements hunting. If you have all of them, the minigames get a mention. If you're looking for alternatives, there are several, so why not give it a read!

The best part is, anyone can work on it! If you have an idea on a new page to create, or see a correction to make, login to the wiki using your Discord account and get going. It's as easy as that! You might want to check the wiki guide as a starting point.

Come back tomorrow for an unexpected addition!

16 November 2021 at 19:31
Day 5: Better player profiles!
From Doctacosa

We're got achievements, kills, deaths, blocks placed and broken, and so much more. To make these numbers visible to you, and give you an opportunity to view your own progress and compare with others, we have detailed player profiles available. As a reminder, you can type /profile in-game to quickly access your own profile.

Based on various player feedback and ideas thrown my way over time, I've pushed today a wide set of improvements to the data displayed! Several new additions have been made to get you a much more complete view of everyone's progress.

The individual player profiles now offer the following:

  • For each top 10-style statistic, the total amount is also included.
  • The progression through the Horsemen Areas is highlighted.
  • Each Guild will display the top title earned.

The global scores page hasn't been forgotten, as it now includes the following:

  • If logged in, your own position will be highlighted.
  • If you're not in the top 10, your rank will be displayed too.
  • The leaderboards now include the most playtime and voters.

Also, following up on last weekend, the global statistics include the best times on each parkour course, plus the best scores obtained in racing's time trials! Likewise, when looking at a player's profiles, their own best scores in parkour and racing will be displayed (if they have any).

I have more ideas related to player profiles, so be on the lookout for that in the coming months!

Tomorrow, valuable information about information!

15 November 2021 at 18:57
Day 4: Player-led initiatives!
From Doctacosa

The Creeper's Lab features its survival experience first and foremost, but sometimes that might not scratch the itch. To give you some wider variety of play styles, we also have a variety of player-led initiatives, such the affiliated servers, events and building contests!

Miranda is run by Skreelink and has been attached to us for several years now. The main gameplay mode is still the survival you're used to, with one major difference: there is an item store right next to the spawn point, where you can get all the blocks you can carry for free! The only admission cost is a single iron ingot to open the door. There is also a level downstairs for valuables, at an extra cost. This makes Miranda especially suitable for large scale builds, as you can get a lot of blocks for little effort, thus giving you a chance to focus on the construction. Take a look at its map if you're interested in adding to it. Worth mentioning, today happens to mark the sixth anniversary of it joining us online!

The newest addition is the Sandbox, from GroovyBanana. Unlike others, this one runs in full creative mode, letting you do whatever without worrying about supplies or deaths. This is a great spot to prototype your newest creations while still enjoying the global chat link with the community. Do note that the Sandbox could be periodically wiped and reset, so this is best taken as a testing and development area.

Both are only accessible to players who have earned the Trusted status. They both aim to be available 24/7, just like the rest of the network, although they can experience short down times. If that's the case, get in touch with their respective owners for a quick fix!

On a smaller scale but also important are the various events run by the players! Anyone is free to schedule events at any time, although the most obvious time period is obviously during Events Nights. There are a variety of pre-made templates available to make the work easier. Anyone interested should look at the templates (or come up with their own thing), then post on the forums to request a time period.

Ever popular is our ongoing series of building contests. Once in a while, people are invited to gather in a single location to create something new based on a given setting. This led to a lot of nice neighborhoods and impressive sites to appear over the years! Any player is free to run their own contests, by following the guidelines and getting in touch with Doctacosa. We have a healthy sequence of building contests scheduled for the next few months, too, so be on the lookout for these!

See you tomorrow for something improved!

14 November 2021 at 19:07
Day 3: Major Parkour improvements!
From Doctacosa

Our parkour mode has been available for some years now, yet it offered only the most basic of features. I'm adding today multiple improvements to make it more fun!

First and foremost, your progress through the various courses is now tracked! Going beyond the simple satisfaction of completing a challenge, the time it took you to complete each one is now recorded, along with your number of deaths. The best score for each course will be displayed as you enter them, giving you an incentive to try and beat the current high scores.

Second, to help you reach the end of the various courses, checkpoints have been added! If you fail at a given point of a course, you will find yourself placed back to the previous checkbox (assuming you hit it!). This will make some challenges like MountainB0y's potentially doable, now! I placed these checkpoints myself, if you've designed one of these courses and would like to see changes to their locations, please get in touch.

If you're interested in creating your own parkour challenges, ask a staff member to access the side door, leading to the building area. Once your challenge is ready, get in touch with Doctacosa to get it properly added.

See you tomorrow for a word from our sponsors about the network!

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13 November 2021 at 22:04
Day 2: The return of Mario Kart-style racing!
From Doctacosa

I'm extremely happy to announce the long-awaited return of our Racing minigame, accessible straight from the lobby!

If you're familiar with Mario Kart, you know what to expect: enter a race track, complete a given number of laps trying to outrace others, and fight using items to benefit yourself or hinder others. It's a lot of chaotic fun that you can easily join at any time, or even do it on your own through time trials, so give it a try when you have the chance!

Two tracks are currently available: recreations of Donut Plains from Super Mario Kart, and Bowser's Castle from Mario Kart 64. Plans for more are already underway.

For the best experience, download and activate the CreeperKart resource pack!

This is something that we used to have, but a string of game updates left this game mode in a bad state. After a lot of work by myself and others, it has been fixed and is now better than ever. Future updates should also be easier to handle, and I fully intend this to remain a permanent fixture of the Slab

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See you at the races, and join us tomorrow for upgrades to something familiar!

12 November 2021 at 19:15
Day 1: A look back to Day One
From Doctacosa

Ten years are nice, but most of you haven't been around for that long, and you might be curious to see how things started!

For the next week, you can access Laurasia's spawn as it existed on launch day! To do so, make your way to Central and access Seasonal through the TransHub, near the train station. You will find yourself still in Central... but as it stood 10 years ago! Feel free to explore the raw scenery, or try to relive the early days by surviving yourself. What you will find is the entire world as it existed at the time, no other settlements existed anywhere at that point.

The first image shows what you can find in this retro world, the second is a wider view of Central as it stands to this day.

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Make sure to drop by tomorrow, on day two, for our surprise event!

11 November 2021 at 20:33
Tenth Anniversary!
From Doctacosa

Can you believe it? As of today, the Creeper's Lab has been officially live for 10 years!! What a ride it has been. Many of you have been around for just a few months, while a few rare ones have been here since the first weeks. No matter in which category you fall in, I'd like to offer you a big thank you for making this corner of the Internet the success it has been!

The past year has been a busy one, as always! Here are some things worth noting:

Such a landmark anniversary can't wrap up too quickly, though! As such, I'm excited to announce a full week worth of updates, starting tomorrow! If you were already here five years ago, you have an idea what to expect: daily updates including new features, updates and announcements. Make sure to tune in tomorrow for the first one! Also, reserve your Saturday night - we'll be having a special event at 10pm Eastern time, an hour after Events Night begins!!

For now, some of you might be interested to see how much a server can evolve over time. I've prepared a video showing the progression of Central's core areas between launch day and now! I'm having trouble uploading it to our YouTube channel, so you can access it here for now. Use the password "creeper".

Can we do ten more years? I'd sure like to think so! Tune in tomorrow for the first of seven days of updates!

5 November 2021 at 22:32
Building contest: help the villagers!
From Doctacosa

Not long ago, a young group of settlers migrated from the town of Sandusky to a new area across Blue Bay – seeking adventure and riches in the Spruce wooded hills to the East.

The small group docked at the mouth of a rambling river that they knew they could use to move further inland, but they fell in love with the fertile land along the shores and began to settle in. They named their town Osimiri Ihu.

However, just as the settlers had begun to thrive, disaster struck.

The new, small town was attacked by a band of vicious raiders, who used the very river the settlers had admired to lay siege to the unprepared youth, destroying what the settlers had built, and taking nearly everything they had.

Only a few survived the onslaught, hiding below the town’s new Community Center; but they were young and unskilled, and now fearful. They could not rebuild their town. They made what little repairs they could, but in despair over their losses, they were ready to give up.

Just then a newcomer arrived, using a magic the settlers had only glimpsed before, long ago in Sandusky. Seeing the devastation of the town, this newcomer offered to help them rebuild, seeking nothing in return but a promise that they would flourish.

The desperate villagers of Osimiri Ihu accepted. Thus, the newcomer gave them a Book of Instruction and assured them that help would arrive in 3 days. Then the newcomer disappeared, using the same magic as when they had arrived. The villagers placed the book on a stand, and waited…

So- I come to you: builders of Creeper’s Lab. In return for awards from the Gods, I seek your assistance in the rebirth of this unfortunate town and its villagers. Make your way North by Netherrail to Lily Keep Station, then follow the rail for the Teulu Nav Hub and you will see the rail that will lead you to Osimiri Ihu. Alternatively, the Gods have provided a more powerful magic to allow you to warp right to the town from the End of Time – but only one day each week.

The plight of the villagers is severe, so I grant you just 1 month to do your work. Your job will be to create a build around a trade or type of work that will benefit the village, as well as to help the populace grow, and finally train a villager for the job you have prepared for them. In the Community Center of Osimiri Ihu you will see the Book of Instruction, which will give you further information.

Good Luck!

Read on for the details
2 November 2021 at 18:56
Monthly challenges update: November 2021
From Doctacosa

New month, new challenges! We're leaving behind the orangeness but not quite starting the Holiday-season-that-shall-not-be-named. Let's see what's on the program this month!

Kenorland: UHC returns!

Our classic UHC challenge in Kenorland is back after a few months of break time. The new world is custom-made, featuring an interesting selection of biomes, mountains and caves. Try to complete the four targets without dying, as failing to stay alive ejects you to the lobby for a week!

Science

Grab your sling shots and head over to Hunter's Lodge to defeat Colossus, the Pilgrims and their turkies! The Pilgrims weren't the first English settelers in America! They were aiming for Jamestown, but instead ended up in Plymouth!

The Horsemen Quests are making an encore, with no change - as the collecting tasks are focused on newer blocks, maybe you gathered enough in Seasonal this October? (Hint: Seasonal is still up for a few days!) See the Horseman Points Guide for an in-depth look at the quests, points, and how to cash them in!

If you're interested in becoming a Horsemen Acolyte, you need to submit an application every month to gather your tokens! To do so, visit the Horsemen island at the Creeper Citadel.

Guilds

As with every new month, the guilds have new targets. You have until the end of this month to complete them and claim your tokens!

New this month, suggestion boxes have been added to each guild room for Masters, in Gondwana. Place your own suggestions for future targets using an item, block or named piece of paper with your proposal. Maybe this would help you in an ongoing project, but there are no guarantees your wish will be granted!

New apprentices, you start in Laurasia's Guild in Central, then gather points to work your way up to Rodinia, Superia, then Gondwana. Everyone else, all four guildhalls are now available to you, should you have unlocked the access.

Once you have been granted the rank of Master, you can obtain Council Tokens from the Master Guilds in Gondwana. These can be traded for special rewards back at the Council Chamber, at the Creeper Citadel. Each guild on each world also has its own range of rewards, so browse through to find what catches your eye!

If you need details on any of these, the wiki page about the Monthly Challenges is updated as soon as each of these is ready at the beginning of the month!

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