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14 November 2016 at 16:30
Day 3: 1.11 news, compatibility, and a new world!
From Doctacosa

New beginner's world: Cimmeria

Many potential new players join us, discover the requirement to be registered, then quickly leave without bothering to do so. I can't help but think that many would jump in with us if they only had a chance to learn how we do things.

To help with this, I'm introducing today a new survival world: Cimmeria. This new place is playable even by visitors and is meant to serve as a starter world. Accessible from the lobby, this is a standard world: much like the cores of Laurasia and Rodinia, it's set to normal difficulty on normal land generation. This creates a basic, easy to understand location for new players. Of course, established players can also explore and build there - it's by no means reserved only for the new faces! You can check out its new map to get a feel of the place. A nice balance of biomes means that most blocks and structures are available from the get-go.

The standard rules apply there, including the same family-friendly attitude that is expected across the network. Likewise, the same standards will be applied to determine if anyone needs to be kicked or banned. To help with this new setting, the same automatic filter used in the minigames and UHC will be in use here.

There is obviously a higher risk of griefing there since the whitelist doesn't apply, although I'm confident that we have the tools in place to handle this. There are still several perks to registering, so I'm hoping that many will decide to move ahead with that. Locked behind the registration are the ability to earn achievements, participate in contests, got involved in Events Nights, and visit some of the other worlds.


Multi-version compatibility

Another of the reasons why we lose some potential version is through version bounces: some people don't realize that we're running 1.10, (or whatever version is active at the moment), so they fail to connect and might move on to another server.

To prevent this, the lobby is now accessible to all players from 1.8 to... 1.11! Only the lobby is, and I don't plan to spread this to the survival servers as there is a risk of instability or strange behavior. Besides, changing game versions is simple enough to do nowadays. The primary goal of this is to allow both returning players and potential new ones to connect, see various signs explaining which version we're actually running, and maybe get help from others in the chat.


Minecraft 1.11 news

Mojang released Minecraft 1.11 earlier today. The Spigot team, which creates the server software that we use, plan to release a first version next weekend. We also need to wait for several plugins to be compatible before we can upgrade, so we'll be staying with 1.10 for a week at least, and likely for a bit longer. I'll share more news on this when I have them.

Until then, as I've noted above, the lobby is accessible to 1.11 players so they get a chance to switch to the right version.

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2 comments

Masterlink
Cinnamoneria.

A small question comes to mind: Is the new world part of inventory sync? If classified as a 'starter' world, I'd vote not. New players can get a feel for how we play, get to know the community, etc. At the same time, they can't coax registered players to bring them stuff from their already made stashes. Especially since this should be a 'temporary' world (as in, they enjoy it, then register and move into Laurasia, Rodinia, Gondwana.) When they're ready to register, regular players are always helpful and willing to get new players setup. At the same time, old players can romp around and make their own little bases, making them essentially start over, but keep them from going "WOO NEW WORLD" and dragging stuff over to make a full world out of it like the mains. </random thoughts>

Doctacosa
Yes, inventories are linked.

As we discussed in chat, there are arguments that go both ways. Ultimately, I prefer to keep inventories linked. If they weren't, new players who start up in Cimmeria might not want to ever move to other locations since that'd mean leaving all their stuff behind to start anew. If they're starting fresh, some might feel that they could use the opportunity to look elsewhere entirely.

To compensate that fact, there will be no Nether or End in Cimmeria: if people want to get blocks for these, they'll need to "graduate" to the other servers by registering anyway!

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