We're updating today some of our rules to give our players clear guidelines and allow everyone to have fun at their own pace. The staff feels strongly that these will help everyone make the best of what we offer at the Creeper's Lab.
The old rule #8 about player safety (lighting your towns) is now included within rule #6 (no traps). A new rule #8 has been introduced, reading as such: Respect the player experience - Give new players the chance to play the game. Don't gift equipment (armor and tools) to players that haven't reached at least Trusted status so they can enjoy the natural discovery of our worlds and features. Let them play at their own rhythm.
Additionally, the rules for the challenge areas have been reviewed, expanded and clarified. They are now available in the main rules page and I highly encourage you to review them. The leading change is that equipment obtained from challenge areas past Shattered Sands can not be freely given to others anymore, even if they have already completed the areas themselves. Your alts are excluded from this. For more, please review the full policy.
These are in place to make sure that newcomers get to experience what the Creeper's Lab has to offer at their own pace, while better understanding how we do things around here. Thank you for your understanding!