It's time for a new logo for the Creeper's Lab! Sleeker, sciencier, greener! Well, okay, it's the same amount of green as before.
News
July 2024
21 July 2024 at 13:47
A new logo!
From Doctacosa
7 July 2024 at 11:24
Protections update
From Doctacosa
Some additional tuning has been done on our protections setup based on the feedback received since we changed our protections plugin to Bolt.
- "public" protected items such as doors and gates can be triggered by redstone.
- "private" targets can't, for extra security.
- To allow them to open (for example, with a pressure plate placed behind a private door), you want to use the new "redstone" type. A quick
/lock redstone
will do the trick.
If you have existing farms that rely on dispensers or droppers, these might be protected and won't fire. Again, use /lock redstone
(or unlock them outright) for them to work. Dispensers and droppers placed starting today will default to "redstone" to save you the trouble.
Also, the autoclose tag has been fixed and now triggers as expected, only on the doors that you've selected!
1 July 2024 at 13:16
Monthly challenges update: July 2024
From Doctacosa
Happy mid-point of the year! New challenges are now live, although some are still inaccessible due to the update to 1.20.6 (which is a different type of challenge!).
- Breaking Bed
- Hunter's Lodge
- Horsemen Quests
- Guilds tasks