It's early in the month, but some tuning to Race Away has been done!
The in-game positions display will now feature the progression of the runners in increments of 500 metres, so everyone can get a better idea on how things are going. On death, temporarily, the top position of that runner will be used instead. The network-wide chat announcements remain at 5000 metres increments.
The amount of hostile mobs that spawn has been lowered by 25% as the large number was actually causing lag both locally and server-side. Make no mistake, this still isn't a walk in the park!