Wiki
686 search results for "Horseman's Hollow"
Certification received on completion of a Horseman quest.
To be described
Placeholder so that the directory gets a nicely-formatted name. Add pumpkin-ey lore as you see fit.
Needs Lore
Banner of the Horseman of War.
Helm of the Horseman of Conquest. A white frost exudes from it. (Replica)
Boots of the Horseman of Conquest. A white frost exudes from it. (Replica)
Banner of the Horseman of Conquest.
Boots of the Horseman of Famine. A consuming plague exudes from it. (Replica)
Greaves of the Horseman of Conquest. A white frost exudes from it. (Replica)
Banner of the Horseman Frank.
Boots of the Horseman Frank. Strange whispers can be heard. (Replica)
Greaves of the Horseman of Famine. A consuming plague exudes from it. (Replica)
Banner of the Horseman of Death.
Helm of the Horseman of War. A ravenous heat exudes from it. (Replica)
Greaves of the Horseman of War. A ravenous heat exudes from it. (Replica)
Boots of the Horseman of Death. A pale chill exudes from it. (Replica)
Boots of the Horseman of War. A ravenous heat exudes from it. (Replica)
Helm of the Horseman of Famine. A consuming plague exudes from it. (Replica)
Greaves of the Horseman Frank. Strange whispers can be heard. (Replica)
Helm of the Horseman of Death. A pale chill exudes from it. (Replica)
Greaves of the Horseman of Death. A pale chill exudes from it. (Replica)
Helm of the Horseman Frank Strange whispers can be heard. (Replica)
Banner of the Horseman of Famine.
What's currently available
Lord of the West
How to join the Horsemen Acolytes
What the currencies available on the Creeper's Lab are for
The Players may be named, but they are all Test Subjects here.
Spawn point and the oldest area in Creeper's Lab
Tips on writing the best documentation available!
The place to shop and science.
The Story So Far
A glaive infused with shadow magic.
A fragment of the very core of the planet. Preent it to the altar within the sunken city to wake it from it's slumber.
Needs Lore
Needs Lore
A dormant elder artifact once used to measure the untapped power of worlds. It's remaining power may be enough to power the portal to the gods.
Needs Lore
One of the 12 Elder Artifacts created by the Elder God Jas while creating the world. At full power, it was said to have been able to control the gravity of planetary bodies at will.
A sturdy armour piece radiating with the power of Bandos.
Armor blessed by Bandos himself.
A blade severed from the arm of a Golden Army Automaton.
A matching key to the Γ ruin within the Shoals of the Departed.
Clumpy and bloody. Someone is collecting these?
Armor blessed by Bandos himself.
A husk of a weapon that was once immensely powerful. It requires the essence of it's namesake, as well as a considerable power source to return it to glory.
Armor blessed by Bandos himself.
A blood forged arrow that engulfs its target.
Armor blessed by Bandos himself.
Armor blessed by Armadyl himself.
A smoke forged arrow that engulfs its target.
Armor blessed by Zamorak himself.
Armor blessed by Saradomin himself.
Armor blessed by Tuska herself.
Armor blessed by Zamorak himself.
A brutally heavy sword once used by the god Bandos.
A sturdy armour piece radiating with the power of Tuska.
A sturdy armour piece radiating with the power of Saradomin.
Armor blessed by Tuska herself.
A gracious, heavy sword once used by the god Saradomin.
Armor blessed by Zamorak himself.
Armor blessed by Saradomin himself.
A sturdy armour piece radiating with the power of Zamorak.
An intricate bow of pure crystal.
Ahrim the Blighted's enchanted wand.
Ahrim the Blighted's chainmail leggings.
Dharok the Wretched's platebody.
Akrisae the Doomed's war mace.
Akrisae the Doomed's plated boots.
Dharok the Wretched's plated helmet.
Ahrim the Blighted's enchanted tome.
Needs Lore
Akrisae the Doomed's chainmail leggings.
Dharok the Wretched's greataxe.
A reflective mirror made by a long forgotten race.
Dharok the Wretched's platelegs.
Karil the Tainted's chainmail leggings.
Guthan the Infested's plated helmet.
Guthan the Infested's plated boots.
Linza the Disgraced's shield.
Linza the Disgraced's plated boots.
Karil the Tainted's chainmail helmet.
Linza the Disgraced's plated leggings
Guthan the Infested's warspear.
Karil the Tainted's chainmail top.
Linza the Disgraced's horned helmet.
Torag the Corrupted's primary hammer.
Torag the Corrupted's off-hand hammer.
Linza the Disgraced's chestpiece.
Torag the Corrupted's platelegs.
Verac the Defiled's plated helmet.
Releases a cloud of dimeritium slivers that block magic and damage monsters.
Forged in the heart of a dying star, this helm is nigh unbreakable.
Boots made on the border of Hel.
A frosted mace wielded by the Wild Hunt General, Imlerith.
A frosted staff weilded by the Wild Hunt General, Caranthir.
Verac the Defiled's plated boots.
Needs Lore
Verac the Defiled's war flail.
Verac the Defiled's chestpiece.
Frozen armor worn by Elder Liches.
Jet-black armor worn by creatures of the void.
Frozen armor worn by Elder Liches.
Spectral armor worn by spirits of the forest.
Jet-black armor worn by creatures of the void.
Fiery armor worn by Elder Demons.
Fiery armor worn by Elder Demons.
Jet-black armor worn by creatures of the void.
Fiery armor worn by Elder Demons.
Spectral armor worn by spirits of the forest.
A lance crafted by the Dragonkin. It's more unearthly than conventional weapons.
The sword of evil's bane, awakened with it's true divine power.
A Grand Abomination of the Nephilim. The damage this axe deals reverberates through the victim and all who are close to them.
Certification that you completed the Wychwood challenge!
Certification that you completed the Shattered Sands challenge!
A Grand Abomination of the Nephilim. This scythe is said to be able to tear its enemies apart without completely killing them, leaving them in endless agony.
Needs Lore
A key held by one of Bandos's underlings. It looks like it matches the door at the back of the stronghold.
A Grand Abomination of the Nephilim. Ammunition originally made for Black Mercy, it has been augmented to work with most conventional weapons.
Linza the Disgraced's weighted hammer.
Liquid silver in an edible form.
Mask in the likeness of the Relic Sentinel. It looks oddly familiar...
A shard of the door embedded in Priw Mundi; The Tree of the World. This was held by Zamorak's Faction.
Needs Lore
A matching key to the A ruin within the Shoals of the Departed.
Armor infused with the might of The Horsemen of the Apocalypse.
Needs Lore
An ancient artifact, rumored to have been safeguarded by a group of powerful warriors...
A mask in the likeness of the High God of Light, Seren. This trophy shows you have defeated him in battle.
A key to unlock the 18th wave, or to cash in for a prize.
The lower half to the missing carving on the door embedded in Priw Mundi; The Tree of the World.
Silver for Monsters.
Steel for Humans.
A shovel brought with the Caretakers from the underworld.
A mask in the likeness of the Primordial Ice Titan Ymir. This trophy shows you have defeated him in battle.
Armor blessed by Tuska herself.
A banner showing your support of Tuska.
Needs Lore
A sturdy armour piece radiating with the power of Armadyl.
Questionable stones that resemble... nothing. A certain merchant is looking for them.
A crystal composed of pure abyss, formed in the shape of a berry.
A matching key to the Θ ruin within the Shoals of the Departed.
A crystal composed of pure hardened darkness.
A mask in the likeness of the Drowned Priest.
Spectral armor worn by spirits of the forest.
A blade said to have fallen from the heavens after the 7 Seals had been broken. It still radiates with an unearthy power.
Certification that you completed the Snowhead challenge!
A key to grant you access to Zaros's Bastion.
A cosmetic piece of pure white leather armor. Cannot be repaired!
A mask in the likeness of Torag the Corrupted.
Needs Lore
The likeness of the ancient imprisoned entity, Nex, the Sealed Hybrid.
A gift received from V on defeating him in battle. It can be used to activate the various mineshafts spread throughout the Shoals of the Departed.
A helmet belonging to the Black Knights of Zamorak.
A mask in the likeness of the heartless known as Darkside.
Crafted from the skin of a hardy beast of Jötunheimr.
Torag the Corrupted's horned helmet.
A mask in the likeness of the Heartless known as Hunter in the Dark.
A wooden effigy of the Lord of the Forest. While it can save you from death, it also calls it to you.
The mighty, flaming sword weilded by the Ruler of Muspelheim and the Progenitor of the Fire Giants, Surtr.
Akrisae the Doomed's enchanted hood.
Two combined pieces of the key to the Ancient Prison, repaired from Armadyl and Bandos's factions.
Brimming with potential.
Armor blessed by Tuska herself.
Karil the Tainted's arcane crossbow.
A spiritual shard dropped by forest spirits. A certain witch is looking for them.
Armor blessed by Armadyl himself.
A mask in the likeness of the Shadow Titan.
A mask in the likeness of the Pumpkin Knight.
Needs Lore
????
Needs Lore
A matching key to the I ruin within the Shoals of the Departed.
Staff used by the Soul Mage Nomad to siphon the energy of the living.
An enchanted hoe useful for harvesting mass farmland.
An enchanted axe useful for felling mass amounts of trees.
A crystal composed of super condensed, pure abyss. A strange merchant is looking for them.
Guthan the Infested's chainskirt.
Mythical apples belonging to a lost civilization.
Pitch black armor aimed at protecting the user from the powers of darkness.
Pitch black armor aimed at protecting the user from the powers of darkness.
Pitch black armor aimed at protecting the user from the powers of darkness.
Wand carried by the TokHaar-Vek-MejKot.
Crossbow carried by the TokHaar-Vek-Viz.
Spectral armor worn by spirits of the forest.
A mask in the likeness of the Heartless known as Angel Star.
A mask in the likeness of Dharok the Wretched.
A key held by one of Zamorak's underlings. It looks like it matches the door at the back of the fortress.
Needs Lore
Crystalized fragments of the space between realms.
A mask in the likeness of the God of Fun, Marimbo. This trophy shows you have defeated him in battle.
Needs Lore
A remnant of the ancient Laputian kingdom.
Needs Lore
The likeness of the Elder Gods' Warden, Telos
A mask in the likeness of the Deep Ones.
A piece of the key to the Ancient Prison, held by Armadyl's faction.
A key to unlock the 11th wave, or to cash in for a prize.
An ancient sword sheathed in ice, said to have belonged to a legendary Lich King.
Armour infused with the might of Zaros.
Ahrim the Blighted's chainmail top.
Fiery armor worn by Elder Demons.
Used to trade for equipment from Karil's gravesite.
A banner showing your support of Saradomin.
The fourth fragment of the key to the dungeons of Fury.
Brimming with potential.
Assembled fragments of the Godsword blade combined with a hilt restored by Zamorak's forces.
An indomitable shield made by a long forgotten race. It has been refined to regain its lost durability.
A blood red stone that seems to impossibly be a liquid and solid at the same time. It seems to call out to its 4 siblings...
A mask in the likeness of the Elder Kiln spawn TokHaar Hok.
Artifact imbued with the power of Zaros. Can be combined with a number of items to change their properties.
A mask in the likeness of the God of Vegetables, Brassica Prime. This trophy shows you have defeated him in battle.
A mask in the likeness of the Squid God of Tribute, 13. This trophy shows you have defeated him in battle.
Needs Lore
A mask in the likeness of the Heartless known as Behemoth.
The likeness of Vindicta's companion, Gorvek
A fragment of the blade of the Godsword.
Needs Lore
Needs Lore
Jet-black armor worn by creatures of the void.
Armor blessed by Zamorak himself.
A legendary spear used by the god Odin. It is said to never miss its target.
The restored carving matching the hole embedded in the door of Priw Mundi; The Tree of the World. Telos, The Warden, awaits beyond.
A husk of a weapon that was once immensely powerful. It requires the essence of it's namesake, as well as a considerable power source to return it to glory.
A matching key to the N ruin within the Shoals of the Departed.
Used to trade for equipment from Verac's gravesite.
A husk of a weapon that was once immensely powerful. It requires the essence of it's namesake, as well as a considerable power source to return it to glory.
A mask in the likeness of the Heartless known as Ansem, Seeker of Darkness. This trophy shows you have defeated him in battle.
A cosmetic piece of pure white leather armor. Cannot be repaired!
A matching key to the Δ ruin within the Shoals of the Departed.
A key to unlock the 12th wave, or to cash in for a prize.
A key to unlock the 20th wave prize.
Armor blessed by Saradomin himself.
Needs Lore
A key held by one of Armadyl's underlings. It looks like it matches the door at the back of the eyrie.
A key to grant you access to Zamorak's Rampart.
A key to unlock the 7th wave, or to cash in for a prize.
A key to unlock the 15th wave, or to cash in for a prize.
Needs Lore
An artifact used to summon a TokHarr golem to do the user's bidding. It's power is drained, and can only be used once before breaking. Be warned, it will attack all it can reach; including the summoner.
A mask in the likeness of the Orcaman.
The likeness of Zamorak's General, Lord K'ril Tsutaroth Mask.
A gem that shines as if made of captured light.
A fragment of the Warpriest of Bandos. Can be used to re-create the armor.
A matching key to the M ruin within the Shoals of the Departed.
A stone idol of an Elder God.
A key to unlock the 2nd wave, or to cash in for a prize.
Anima refined with the essence of Zamorak. Use it to revitalize his ancient shield.
A bundle of encoded reports written by Ansem, Seeker of Darkness. (2/4)
A key to unlock the 10th wave, or to cash in for a prize.
The first fragment of the key to the dungeons of Fury.
A mask in the likeness of the Heartless known as Invisible.
The likeness of Zamorak's General, Nymora
Needs Lore
A pure diamond refined in the fires of the Elder Kiln.
Anima 'refined' with the essence of Sliske. Use it to revive his ancient staff.
The hilt of the Godsword, restored by the followers of Saradomin.
A fusion of the second two key fragments for Fury's dungeon.
Frozen armor worn by Elder Liches.
A banner showing your support of the Elder Gods.
Used to trade for equipment from Torag's gravesite.
A mask in the likeness of the Heartless known as Dark Inferno.
A mask in the likeness of Akrisae the Doomed.
A holy gem filled with the Power of Wisdom.
A husk of a weapon that was once immensely powerful. It requires the essence of it's namesake, as well as a considerable power source to return it to glory.
A mask in the likeness of the God of Chaos, Zamorak. This trophy shows you have defeated him in battle.
A key to grant you access to Seren's Encampment.
The hilt of the Godsword, restored by the followers of Bandos.
A cosmetic piece of pure white leather armor. Cannot be repaired!
An encoded report written by Ansem, Seeker of Darkness. (2/6)
Needs Lore
A key to unlock the 4th wave, or to cash in for a prize.
A fragment of the pommel of the Godsword.
The likeness of Bandos's General, General Graardor.
A souvenir of your time fighting within the Bunny Pits.
Needs Lore
A matching key to the Z ruin within the Shoals of the Departed.
A mask in the likeness of the Demon King Demise.
A key to unlock the 17th wave, or to cash in for a prize.
Used to trade for equipment from Ahrim's gravesite.
A mask in the likeness of the Lord of the Forest.
A banner showing your support of Bandos.
Artifact imbued with the power of Sliske. Can be combined with a number of items to change their properties.
The likeness of Sliske's General, Gregorovic
A cosmetic piece of pure white leather armor. Cannot be repaired!
The second fragment of the key to the dungeons of Fury.
A mask in the likeness of the Light Titan.
A mask in the likeness of the Wild Hunt King, Eredin.
A key to unlock the 19th wave, or to cash in for a prize.
A cosmetic piece of pure white leather armor. Cannot be repaired!
A ceremonial mask dedicated to an ancient god.
A fragment of the Warpriest of Saradomin. Can be used to re-create the armor.
A mask in the likeness of the Heartless known as Demon Tower.
Needs Lore
A piece of the key to the Ancient Prison, held by Bandos's faction.
A dust covered pumpkin. It.. still looks like a pumpkin.
A mask in the likeness of the God of Heroism, V. This trophy shows you have defeated him in battle.
A blade severed from the arm of a Golden Army Automaton.
Needs Lore
A key to unlock the 9th wave, or to cash in for a prize.
Telos has appeared within another chamber of the tree. Use this key to follow it!
A mask in the likeness of the Magma Elemental.
The reassembled handle of the Godsword.
A banner showing your support of Sliske.
A cosmetic piece of pure white leather armor. Cannot be repaired!
Two combined pieces of the key to the Ancient Prison, repaired from Saradomin and Zamorak's factions.
A mask in the likeness of the Heartless known as Dark Hide.
A mask in the likeness of the Abyssal Wraith.
A mask in the likeness of the heartless known as Neoshadows.
Assembled fragments of the Godsword blade combined with a hilt restored by Saradomin's forces.
An old key that used to lock a bedroom in the tower.
A fragment of the Warpriest of Armadyl. Can be used to re-create the armor.
Needs Lore
Needs Lore
A mask in the likeness of the Heartless known as Shadow Carrion.
The likeness of Tuska, herself.
The complete collection of Ansem's reports. Now just to find someway to decode them...
The likeness of Saradomin's General, General Graardor.
Needs Lore
A mask in the likeness of Linza the Disgraced.
A shard of the door embedded in Priw Mundi; The Tree of the World. This was held by Seren's Faction.
A mask in the likeness of the primordial fire giant Surtur.
A key to unlock the 6th wave, or to cash in for a prize.
A mask in the likeness of the Heartless known as Dark Automaton.
A mask in the likeness of the heartless known as Shadows.
Used to trade for equipment from Akrisae's gravesite.
Needs Lore
A key to unlock the 20th wave, or to cash in for a prize.
A flake of Anima that can be forged into a full node.
A mask in the likeness of the High God of the Void, Zaros. This trophy shows you have defeated him in battle.
A mask in the likeness of the Pirate Captain Davy Jones.
A mask in the likeness of Herobrine, the supposed dead brother of Minecraft creator Notch.
A banner showing your support of Zaros.
A mask in the likeness of the Heartless known as Darkling Aqua.
A mask in the likeness of the Allfather, Odin. This trophy shows you have defeated him in battle.
A metal visor worn by Seren's Automatons.
An encoded report written by Ansem, Seeker of Darkness. (1/6)
A key to unlock the 5th wave, or to cash in for a prize.
A bundle of encoded reports written by Ansem, Seeker of Darkness. (3/4)
The top half of ceremonial robes dedicated to an ancient god.
A banner showing your support of Seren.
Needs Lore
A banner showing your support of Zamorak.
A mask in the likeness of the Wild Hunt General, Caranthir.
A mask in the likeness of the Ender Pirates.
Needs Lore
An encoded report written by Ansem, Seeker of Darkness. (5/6)
A golden idol guarded by the god Marimbo. ...What's that rumbling?
A key to unlock the 16th wave, or to cash in for a prize.
A banner showing your support to Zaros
Anima corrupted with the essence of the Well of Souls. Use it for various artifacts held by the Watcher.
Crystalized essense of darkness.
The third fragment of the key to the dungeons of Fury.
Used to trade for equipment from Guthan's gravesite.
A key to grant you access to Sliske's Necropolis.
Mask in the likeness of the Agent of the Elders. It looks oddly familiar...
A key to unlock the 8th wave, or to cash in for a prize.
A key to unlock the 14th wave, or to cash in for a prize.
Helm from one of the Golden Army Automatons.
??????
Needs Lore
A mask in the likeness of the Depth Elemental.
A mask in the likeness of the Heartless known as Shadow Stalker.
Needs Lore
Needs Lore
Anima refined with the essence of Zaros. Use it to revitalize his ancient sword.
A fragment of the grip of the Godsword.
A legendary apple created by Notch himself!
The likeness of Zaros's General, Vindicta
A fragment of one of Tuska's shattered tusks. Can be used in crafting tough armor.
Artifact imbued with the power of Seren. Can be combined with a number of items to change their properties.
A mask in the likeness of Guthan the Infested.
Assembled fragments of the Godsword blade combined with a hilt restored by Armadyl's forces.
A skull seemingly made of obsidian.
Used to trade for equipment from Linza's gravesite.
An impossibly blue stone that seems to constantly exude a frozen wind at all times. It seems to call out to its 4 siblings...
A tattered hood worn by Sliske's Necromancers.
A cosmetic piece of pure white leather armor. Cannot be repaired!
The likeness of Seren's General, Helwyr
Needs Lore
Shattered pieces of an ancient armor. A blacksmith is said to be able to restore it.
Needs Lore
A shard of pure corruption severed from the retreated husk of Nex. It seems to react oddly near Anima.
A mask in the likeness of the Soul Mage Nomad.
A mask in the likeness of the Guardian of the World, Vorago. This trophy shows you have defeated him in battle.
Mask in the likeness of the skeletal Abyss Walker.
A matching key to the E ruin within the Shoals of the Departed.
A matching key to the B ruin within the Shoals of the Departed.
Needs Lore
Needs Lore
A dull gray stone that seems to constantly have ash falling from it, but never shrinking in size. It seems to call out to its 4 siblings...
Needs Lore
A mask in the likeness of the Wild Hunt General, Imlerith.
A mask in the likeness of the Relic Walker.
Assembled fragments of the Godsword blade combined with a hilt restored by Bandos's forces.
Brimming with potential.
Needs Lore
Needs Lore
The hilt of the Godsword, restored by the followers of Zamorak.
Rare pure nuggets of unrefined ore. A specific merchant is looking for these.
A mask in the likeness of the Heartless known as Arch Behemoth.
Needs Lore
A banner showing your support of Armadyl.
The likeness of Armadyl s General, Justice Kree'arra Mask.
Leather from the body of the boar god Tuska. It's useful for crafting tough armor.
A mask in the likeness of the God of Justice, Armadyl. This trophy shows you have defeated him in battle.
Needs Lore
Needs Lore
A matching key to the H ruin within the Shoals of the Departed.
A shard of the door embedded in Priw Mundi; The Tree of the World. This was held by Sliske's Faction.
This stopped being cheese loong ago. It's rock hard.
A piece of the key to the Ancient Prison, held by Zamorak's faction.
The likeness of Zamorak's General, Avaryss
A key to unlock the 3rd wave, or to cash in for a prize.
A gem retrieved from the darkest depths of the abyss.
A mask in the likeness of the Praefectus Praetorio, Sliske. This trophy shows you have defeated him in battle.
Needs Lore
Needs Lore
Brimming with potential.
Used to trade for equipment from Dharok's gravesite.
An encoded report written by Ansem, Seeker of Darkness. (3/6)
A strange, ethereal stone that seems to rhythmically pulse.
A bundle of encoded reports written by Ansem, Seeker of Darkness. (1/4)
Ceremonial boots dedicated to an ancient god.
A matching key to the K ruin within the Shoals of the Departed.
A cosmetic piece of pure white leather armor. Cannot be repaired!
A key to the inner sanctum of the dwelling place of the God of War, Bandos.
Needs Lore
A mask in the likeness of the exiled god Kratos.
Needs Lore
Needs Lore
The upper half to the missing carving on the door embedded in Priw Mundi; The Tree of the World.
A mask in the likeness of Karil the Tainted.
A shard of the door embedded in Priw Mundi; The Tree of the World. This was held by Zaros's Faction.
Mask in the likeness of Atreus, the Godsired.
A mask in the likeness of Ahrim the Blighted.
Needs Lore
A holy gem filled with the Power of Courage.
A frosted broadsword carried by the Wild Hunt King, Eredin.
An enchanted shovel useful for moving mass amounts of earth.
An encoded report written by Ansem, Seeker of Darkness. (6/6)
Armor blessed by GOLD itself.
The ultimate in death-dealing technology.
Karil the Tainted's chainmail greaves.
A potion crafted by the followers of Seren.
Ahrim the Blighted's plated boots.
Needs Lore
Pick carried by the Elder Kiln spawn, TokHaar-Hok.
An encoded report written by Ansem, Seeker of Darkness. (4/6)
An enchanted pick useful for moving mass amounts of stone.
Armor blessed by Armadyl himself.
Ahrim the Blighted's hood.
One of the 12 Elder Artifacts created by the Elder God Jas. It is said to have been able to undo and reweave the Threads of Time itself. It seems to have absorbed power from the Well of Souls in it's weakened state, and adapted to the surrounding oceans.
Armor infused with the might of The Horsemen of the Apocalypse.
A powerful bow imbued with the fury of Zaros.
Armor infused with the might of The Horsemen of the Apocalypse.
A mask in the likeness of Verac the Defiled.
A skull helm emmenanting with empty echoes.
A banner showing your support of Zamorak.
Certification that you completed the Shoals of the Departed challenge!
A matching key to the Λ ruin within the Shoals of the Departed.
A fiery shard dropped by Elder Demons. A certain merchant is looking for them.
Icy cold stones that resemble snow. A certain witch is looking for them.
A gem composed of condensed pure abyss. You could swear it was moving.
A gem composed of condensed dragon scales. They're still slightly warm.
The key to the dungeons of Fury. It is old and likely to break after one use.
A frozen shard dropped by Liches. A certain witch is looking for them.
A gem composed of condensed forest spirits. Hundreds of eyes look up out of it.
A gem composed of condensed haunted ice. You can still hear silent screams.
A midnight-black shard dropped by creatures of the deep. A certain merchant is looking for them.
Mossy stones that resemble plants. A certain witch is looking for them.
A mask in the likeness of the God of War, Bandos. This trophy shows you have defeated him in battle.
A key held by one of Saradomin's underlings. It looks like it matches the door at the back of the encampment.
An enchanted hoe useful for harvesting mass farmland.
Guthan the Infested's platebody.
An enchanted pick useful for collecting mass amounts of treasure.
Fiery stones that resemble ash. A certain merchant is looking for them.
Artifact imbued with the power of Zamorak. Can be combined with a number of items to change their properties.
Anima refined with the essence of Seren. Use it to revitalize her ancient bow.
A piece of the key to the Ancient Prison, held by Saradomin's faction.
A key to unlock the 13th wave, or to cash in for a prize.
This giant iron ball has incredible power! It's quite the heavy weapon, though.
Ancient Iron Boots originating from a forgotten kingdom. They seem to allow you to fall from great heights.
The hilt of the Godsword, restored by the followers of Armadyl.
A mask in the likeness of the Elder God Cultist.
An enchanted axe useful for felling mass amounts of trees.
A beautiful, heavy sword once used by the god Armadyl.
A massive shield that reaches from the ground to the user's head. It's as effectively as it it heavy.
The bottom half of ceremonial robes dedicated to an ancient god.
A cosmetic piece of pure white leather armor. Cannot be repaired!
A bundle of encoded reports written by Ansem, Seeker of Darkness. (4/4)
A mask in the likeness of the God of Order, Saradomin. This trophy shows you have defeated him in battle.
A fancy ticket tradeable at Merit Merchants within Moosemart.
A dwarven forged axe of legend. In the past, it could be recalled to the wielder when thrown.
A legendary spear used by Seren that directly channeled her power. Though a lesser weapon than the Elder Artifacts, it is on par with their current weakened forms.
A mask in the likeness of the Elite Wild Hunt soldiers.
A pitch black stone that shines with no light.
A fusion of the first two key fragments for Fury's dungeon.
The raw essence of the planet, umimaginably powerful yet unstable. Some skilled workers can use this, and others can refine it to more stable forms.
A Grand Abomination of the Nephilim. Used once to raise the bodies of the fallen to do the bidding of their captors, it now can only capture things as they are.
Armor infused with the might of Zamorak.
A mask in the likeness of the Heartless known as Darkside Ω.
Stone used by the Soul Mage Nomad to siphon the energy of the living.
A Grand Abomination of the Nephilim. Any injuries inflicted by this weapon instantly turn fatal.
Armor infused with the might of Seren.
Torag the Corrupted's platebody.
Pitch black sword-axe aimed at protecting the user from the powers of darkness.
A Grand Abomination of the Nephilim. A smaller recreation of the original, this maul uses the magma of the area to deal fiery devastation.
Needs Lore
Frozen armor worn by Elder Liches.
Also called the 'Crown Archival' by Saradomin, this Elder Artifact possessed the unique ability to locate its counterparts. It lost this ability however, after having much of its power drained from it.
All that remains of The Catalyst, one of the twelve artifacts created by the Elder God, Jas.
An elven made blade known for its slaying of arachnids.
A Grand Abomination of the Nephilim. The living shield is said to reflect any damage it takes back to it's dealer, and the person most dear to them, wherever they are.
A sturdy shield bearing likeness to one wielded by an ancient hero.
Armor blessed by Saradomin himself.
Needs Lore
A terrifying, heavy sword once used by the god Zamorak.
Akrisae the Doomed's chestpiece.
A legendary spear used by Zaros that directly channeled his power. Though a lesser weapon than the Elder Artifacts, it is on par with their current weakened forms.
Armor infused with the might of The Horsemen of the Apocalypse.
Armor infused with the might of Zaros.
Needs Lore
Needs Lore
A Grand Abomination of the Nephilim. Wounds made by this sword are said to instantly turn necrotic and spread to surrounding open wounds.
Needs Lore
An evil sword sheathed in blood, it devours the soul of it's wielder over time.
Needs Lore
Needs Lore
An ancient artifact used by the Elder Gods during the creation of the world, it reflects everything and anything on its surface. This seems to be the only Elder Artifact to not have lost the majority of its power.
Needs Lore
Needs Lore
Armor blessed by Armadyl himself.
Needs Lore
Needs Lore
Needs Lore
Armor infused with the might of Zaros.
Needs Lore
Armor infused with the might of Zaros.
Needs Lore
Needs Lore
Needs Lore
Better known as the Staff of Armadyl, this Elder artifact is used to fuse elements together cleanly and with precision.
A glaive infused with shadow magic.
Torag the Corrupted's plated boots.
A weapon once wielded by Guthix himself, this Elder artifact was used to separate elements cleanly and with percision.
Pitch black armor aimed at protecting the user from the powers of darkness.
Unsettling faces surround the head of the staff. It almost feels like they're watching you...
Needs Lore
Needs Lore
Needs Lore
Needs Lore
Bow carried by the TokHaar-Vek-Xil.
Sword carried by the TokHaar-Vek Champions.
Needs Lore
Needs Lore
Needs Lore
Needs Lore
A miniature model of the Elder Kiln, the structure from which all the TokHaar are generated from. Also known as the 'Fight Kiln', it's the largest of the artifacts, and the only one created by the Elder God Ful.
A golden crown presented to War by the Tok-Haar. Originally used to control the Golden Army, it now provides immunity to flames for a time.
Sacred nectar of the Moose. Mortals cannot handle its flavor.
Shield carried by the TokHaar-Vek Champions.
Needs Lore
Needs Lore
The sentient sword of the Demon King Demise. It doesn't seem to work well away from it's master.
Needs Lore
Axe carried by the TokHaar-Vek Champions.
Needs Lore
Needs Lore
Needs Lore
Needs Lore
A golden sword-axe aimed at protecting the user from the powers of darkness.
Armour infused with the might of Seren.
Armour infused with the might of Zamorak.
Needs Lore
Armour infused with the might of Sliske.
Armor infused with the might of Zamorak.
Armor infused with the might of Sliske.
A mask in the likeness of the Last Witcher, Geralt of Rivia.
Armor infused with the might of Seren.
A sprawling ruin of a castle in Wychwood
The largest parts of the original artifact 'The Catalyst', created by Jas, The Elder God of Storm. The stone is long dormant.
Armor infused with the might of Zamorak.
A mask in the likeness of the corrupted demon Nex, the Angel of Death.
Armor infused with the might of Seren.
Armor infused with the might of Sliske.
A mask in the likeness of the Archaic War Engine.
Needs Lore
A fragment of the Warpriest of Zamorak. Can be used to re-create the armor.
A bone and cloth helm oozing with malevolent power.
An axe crafted by the Dragonkin. It's more unearthly than conventional weapons.
A godsword with the power of a black hole harnessed at its core.
Verac the Defiled's plated skirt.
One of Nymora's vicious hands fashioned into a lethal blade.
Come to pray to Armadyl, Bandos, Saradomin and Zamorak...if you dare.
A lethal blade once belonging to the demon Avaryss.
A demonic helm coursing with twisted power.
A potion crafted by the followers of Zamorak.
An enhanced shovel useful for moving mass amounts of earth.
Armor blessed by GOLD itself.
Liquid gold in an edible form.
A sword crafted by the Dragonkin. It's more unearthly than conventional weapons.
An enhanced pick useful for collecting mass amounts of treasure.
A potion crafted by the followers of Sliske.
Armor blessed by GOLD itself.
A lance used by the legendary Dragon Rider Vindicta.
Needs Lore
Armor blessed by GOLD itself.
An enhanced pick useful for moving mass amounts of stone.
Gold forged shears of the Tzhar. More durable than most earth metals.
A gold forged torch of the Tzhar, holding an eternal flame.
A remnant of the ancient Laputian kingdom. It looks like it may provide access somewhere.
A potion crafted by the followers of Zaros.
A wand formed from the antler of Helwyr.
Bottled essence of Darkness.
A vegetable grown in the darkest depths. Offers protection underwater.